Ah, Blender! Was hoping it would be some magic morph for Daz, but alas, no such luck. I guess I can export to obj, sculpt and bring it back to Daz for rendering, should I need to.Thanks! I used the sculpt mode in Blender. I hit the sides with the draw and inflate brushes to add some volume outward, then used the crease brush kinda right where her butt meets the floor to pull the bottom in a little and make it not look like it was clipping through the floor so much.
Oh WOW! I really, really like the black & white version of this image: great scene, beautiful composition, shooting angle and resolution, awesome character, nice use of depth-of-field -- this image has some vibes! Very nice job, and thanks for sharing!(B&W Image)
If this isn't a photo, what is hard to believe, would you pls share your render-settings?
There is actually.Ah, Blender! Was hoping it would be some magic morph for Daz, but alas, no such luck. I guess I can export to obj, sculpt and bring it back to Daz for rendering, should I need to.
Thanks!